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cgx_wornEdges script

 

To download:

cgx_wornEdges at Creative Crash or Here

To use it:

Place the .py file in your scripts folder, restart Maya and execute the following code from a Python tab in your Script Editor:

Description:

Paints hard edges, in a user defined threshold, using Vertex Paint. Look for the Help in the script to get a lot more info about it.

Script based upon Neil Blevins’ (http://www.neilblevins.com): Worn Edges Using A Distorted Vertex Map and his DVD for The Gnomon Workshop.

I recommend using a Warp Node as the one from Binary Alchemy to get better results. I also used to work with the Raylength node from Binary Alchemy to do the same thing as the script but since it is raytrace based many times the rendering time needed to get noise-free renders were too high.

Videotutorial:

Use case:

This script was used by my fellow artist Adriana Nieto as a base layer to paint the Worn Edges for the soldiers in this TVC (where I worked as Lead CG artist):

 

FAQ:

Q. The script is not creating the shading network as in your tutorial.
-Make sure you have Mentalray loaded in Settings/Preferences, Plugins Manager. The script relies on Mentalray to get the vertex info out of the geometry.
Q. The script doesn’t work in my Maya version.
-I have tested and used the script in Maya versions from 2008 and up to 2014. If you’re having problems, I can help but only if you send me the error or warning you’re getting when you try to use it.

 

Hope you find it useful. Your feedback will be greatly appreciated.

Updates:

(18-12-2010): I got more feedback than I expected and worked on the script (I didn’t expect any feedback to be honest, haha). There are a couple to do’s pending.

(19-12-2010): Added a new option that creates a Maya Set containing the vertices used by the script. This will allow you to do things like growing or shrinking the resulting vertex map using Maya’s vertex painting and selection tools. Also, cleaned up the code a little bit.

(20-12-2010): Uploaded the wrong version yesterday, sorry for that.

(19-01-2011): Fixed a bug that connected the vtxMap to an empty colorSet. Thanks Vic Fina!!

(21-10-2012): Optimized a few lines to make the script faster.

(05-11-2012): More code optimizations to make the script faster. New UI creation code added. Changed the way the UI is created so please use the new code (see above). Videotutorial added too at http://vimeo.com/xiancg/cgxwornedges

Ufff, tres largos años sin publicar nada en el blog. Pero bueno, que mejor que volver con un resumen!!

Terminé mi nuevo Demo Reel 2010. Lo pueden ver en mi página www.chrisgranados.com.

Tambien hay un mirror en Vimeo Chris Granados Vimeo

Y un mirror en Youtube:
Chris Granados -Xian Youtube

Créditos y agradecimientos infinitos tengo que dar a Juan Geist, Ariel Ordas, Chiro, Ricardo Gomez, Magui Solla y Juan Jose Cuadrado, todos excelentes amigos y compañeros de trabajo de los que he aprendido millones de cosas.

El sonido, que es mejor que el reel en si, jajaja, fue editado por mi hermano Diego Granados. El tema base es de Nine Inch Nails.

Breakdown en Español.

Espero que les guste!! Muchas gracias por seguir visitando el blog, seguire publicando cosas pero esta vez más seguido 🙂

Saludos a todos!!!

English:

This is my first 3D reel. I’ve been working on these 3D projects for the last 1 1/2 year or so. All these works where made for diferent TV shows produced in Cuatro Cabezas (Argentina). In the future I’d like to be a character animator, but for the moment I have to work to live, jaja.

Credits and very big thanks to Juan Geist, Ariel Ordas, Chiro, Ricardo Gomez, Magui Solla y Juan Jose Cuadrado, excelent friends and workmates from who I’ve learned a whole lot of things.

The sound editing, which is better than the reel, jaja, was made by my brother Diego Granados. The main song is from Nine Inch Nails.

Breakdown in English.

Hope you like it and please leave me your comments!!!

Esta vez les traigo un TAG comercial que hice en Branderthal, productora basada en Argentina. Este trabajo tiene la particularidad de que fue hecho con fotos en su totalidad. Los lugares de los viajes son fotos que yo recorté y pinté en Photoshop, separándolas en layers, para dejarlas listas para animar en After Effects. Las que más me gustaron fueron la de los Formula 1 y la del tipo eskiando. La base gráfica y conceptual la hicieron, respectivamente, Carolina Bock y Daniel Godoy, compañeros de Branderthal.

TAG Braun Experience

Saludos!!

Xian…SuEtEr

Buenas gente, aquí les traigo un trabajo que hace poco terminé para CQC (Caiga Quien Caiga), un programa de TELEFE (Argentina).

Hubo un problemilla con los tiempos de lectura (están medio apretados), pero la versión final tiene dos segundos más. Las moscas y la animación del CQC final (3D) me las pasaron y yo las acomodé al resto (las hizo Chiro, un capo del 3D). Espero les guste!!! (Gracias a Juan Geist, quien hizo toda la base conceptual y me ayudó un montón!!)

CQC Motorola

Saludos!!

Xian…SuEtEr

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About me

I'm a Colombian living in Buenos Aires (Argentina) and working as a CG Generalist and Motion Graphics artist for TV shows and commercials for all around the world.
My professional goal is to be a Character Animator and to help me fulfill it I studied at Animation Mentor. (read more...)

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